Unreal Engine is going to be at GDC in a big way, and we hope to see you there! Attendees will be the first to play a number oustanding Unreal Engine games, go hands on with the editor, interact with a number of our top community members, and get some one-on-one time with the Unreal Engine team.
In addition to the talks mentioned earlier, we’ll also have a sponsored theater (Moscone West #2024) hosting a number of exciting talks from Epic’s senior talent and a public theater in our booth (Moscone South #1024) where developers will find presentations and demonstrations from Epic and our partners. Expect a range of subjects to be covered throughout the week, all which will be livestreamed to Twitch and recorded for later viewing.
's the breakdown:
WEDNESDAY MARCH 4
The State of Unreal Engine | 9:30a-10:30a](http://schedule.gdconf.com/session/the-state-of-unreal-engine-presented-by-epic-games)
, Founder and CEO
Creating Open Worlds in Unreal Engine 4 | 11:00a-12:00p](http://schedule.gdconf.com/session/creating-open-worlds-in-unreal-engine-4-presented-by-epic-games)
Francois Antoine, Sr. Artist and Golding, Lead Programmer
Unreal Wherever You Go: Bringing UE4 to Phones, Tablets and the Web | 12:30p-1:30p](http://schedule.gdconf.com/session/unreal-wherever-you-go-bringing-unreal-engine-4-to-phones-tablets-and-the-web-presented-by-epic-games)
Josh Adams, Platform Lead
Small Teams in the Trenches with Unreal Engine 4 | 2:00p-3:00p](http://schedule.gdconf.com/session/small-teams-in-the-trenches-with-unreal-engine-4-presented-by-epic-games)
Orth, Pete Bottomley, Forrest Downling, Brammer, and
Technology-Infused Storytelling: VR Challenges That Lie Ahead | 3:30p-4:30p](http://schedule.gdconf.com/session/technology-infused-storytelling-vr-challenges-that-lie-ahead-presented-by-epic-games)
Alasdair Coull | Head of R&D | Weta Digital, Donaldson | Lead Designer, Elek | Senior Visual Artist | Epic Games, Smith | Software Developer | Weta Digital
Game Developers Town Hall | 5:00p-6:00p](http://schedule.gdconf.com/session/game-developers-town-hall-presented-by-epic-games)
, , Ray , Penwarden, , Josh Adams,
WEDNESDAY MARCH 4
Unreal Editor Demonstrations | 11:30a-1:00p
, , , and Osman Tsjardiwal
Using 's Tools with UE4 | 1:00p-1:30p
Jeanette Matthews, Jr. Tech Director and Tech Support Specialist at
Unreal Editor Demonstrations | 1:30p-3:00p
, , , and Osman Tsjardiwal
Hardfought VR Learnings | 3:00p-3:30p
Donaldson, Lead Designer and, Lead Programmer
** Presents: Substance Workflow and Plugin for UE4 | 3:30p-4:00p**
McDermott, Community Manager and Product Evangelist at
Unreal Editor Demonstrations | 4:00p-5:30p
, , , and Osman Tsjardiwal
Creating Art with Modo and Unreal Engine | 5:30p-6:00p
Greg Brown, Creative Strategist at The Foundry
THURSDAY MARCH 5
Unreal Engine Weekly Livestream | 11:00a-12:30p
, Community Manager and Various Unreal Engine Developers
Unreal Editor Demonstrations | 12:30p-2:00p
, , , and Osman Tsjardiwal
Unreal for the Web | 2:00p-2:30p
Best, Creative Strategist at Mozilla and Josh Adams, Platform Lead at Epic Games
Unreal Editor Demonstrations | 2:30p-3:30p
, , , and Osman Tsjardiwal
Hardfought VR Learnings | 3:30p-4:00p
Donaldson, Lead Designer and, Lead Programmer
IKinema and Unreal Engine: Better and faster animation for games and virtual production. | 4:00p-4:30p
Alexandre Pechev, CEO at IKinema
Unreal Editor Demonstrations | 4:30p-6:00p
, , , and Osman Tsjardiwal
FRIDAY MARCH 6
Unreal Editor Demonstrations | 11:00a-12:00a
, , , and Osman Tsjardiwal
The Making of “God Left Me” | 12:00p-12:30p
The Students of Montreal’s National Animation and Design Centre
Unreal Editor Demonstrations | 12:30p-1:30p
, , , and Osman Tsjardiwal
Hardfought VR Learnings | 1:30p-2:00p
Donaldson, Lead Designer and, Lead Programmer
Unreal Editor Demonstrations | 2:00p-3:00p
, , , and Osman Tsjardiwal
Don’t forget! If you can’t make it to the show, the majority of these sessions will be** streamed to Twitch.tv/UnrealEngine**, so try and catch us from afar. You won’t want to miss it!