I just got UE4 and i’m having problems with importing models. I didn’t have this problem with UDK. But essentially what happens is everytime i import a model it just has blotchy black bits all over it.
well the message is telling you your fbx file is a newer version then UE4’s importer, I don’t know if its the cause of your issues though. when importing have you tried the each of the “normals” options, might help(worked on a test model I imported ages ago).
Hmm, could you probably upload the file (fbx) somewhere so that we can take a look at it? -> I have seen this problem in UDK some months ago, but I can’t remember how I fixed it :rolleyes:
So i gave my friend the obj files and he flipped the normals and it comes out fine in UE4 (he’s using ) and when i do it, it still comes out all black and stuff
I fixed the problem in the end. Seems like a long way about doing it but basically i downloaded blender, imported the model into blender as a OBJ and then flipped the normals in blender and Exported out as an FBX, problem solved.