When I create a new Third Person Game
with Scaled 3D/2D then I get much better fps right away
It might just be better engine setting in the new preview - but it sure is nice to have my DK2 up and running without judder, just out of the box (I’m on a AMD R9 200, running DK2 in direct mode)
I have a feeling 4.7 will be a mighty fine release for VR
Would be cool to hear about any potential engine optimizations done with VR in mind.
Unity 5 has implemented some engine architecture changes based on feedback from Oculus.