not sure I see the big picture here, but in #2 that is 2 different variables, another words you are just setting IsAttacking with Attacking from the MyCharacter BP.
you aren’t resetting it anywhere that I can see in those 2 pics.
probably need to set Attacking and clear the check box in the set node to set it to False. that’s what I get from this. hope that’s it
it’s usually something simple that hooks us n locks us up, hope this is the case here. good luck
the problem is the when! When do I reset the variable “Attacking” or “IsAttacking”?
I want it to be at the end of the animation and to not allow it to fire in the meantime but I don’t see how to do it