Help on animations

Hi,

I have two animations for my weapons: Iddle and attacking.

In the MyCharacter BP I set a variable (attacking) to signal the transition (1) to the attacking animation. (2)

My problem is on reseting the variable… Surely it isn’t with a delay node, right?

(1)

(2)

not sure I see the big picture here, but in #2 that is 2 different variables, another words you are just setting IsAttacking with Attacking from the MyCharacter BP.
you aren’t resetting it anywhere that I can see in those 2 pics.

probably need to set Attacking and clear the check box in the set node to set it to False. that’s what I get from this. hope that’s it

it’s usually something simple that hooks us n locks us up, hope this is the case here. good luck :wink:

the problem is the when! When do I reset the variable “Attacking” or “IsAttacking”?
I want it to be at the end of the animation and to not allow it to fire in the meantime but I don’t see how to do it

Done it. Had to add a animation event.