I’ve been having difficulty getting any post process volumes to work in Paper 2D. Even something as simple as vignette intensity doesn’t work.
My goal is to have the level of each stage get incrementally brighter as the player goes through it, but I seem to be stopped at square one of using a post process volume to make everything actually dark
Does anyone have any suggestions on what to do regarding this?
Did you figure this out? I’m trying to do a film effect and I can’t get that working. I’ve made the volume, set the tint and checked off Unbound. It should just work when it runs right?