tefica
(Tefica)
January 9, 2015, 4:26pm
1
Hello,
I’m currently developing on UE 4.5.1 Windows Version for IOS platform; I have some difficulty to configure consomable in-app purchase using “make an in-app purchase” blueprint component for IOS :
the completion status return : failed
The app is correctly launched on my device (Ipad Air), my Itunes Connect in-APP seems to be well configured with his product identifier
I’ve added to DefaultEngine.ini :
[OnlineSubsystem]
DefaultPlatformService=IOS
[/Script/OnlineSubsystemIOS.Store]
bSupportsInAppPurchasing=True
But the “make an in-app purchase” still not work
(for info the online Game center “Write Leaderboard integer” is working fine with sandbox )
Someone got some directions for use ?
Thx in advance
Stéphane
(From France)
Hey Stéphane,
I think the issue here is the section name,
[/Script/OnlineSubsystemIOS.Store]
try replacing that with
[OnlineSubsystemIOS.Store]
/
tefica
(Tefica)
January 9, 2015, 8:54pm
3
Hi ,
thanks for your advice, then I tried :
[OnlineSubsystem]
DefaultPlatformService=IOS
[OnlineSubsystemIOS.Store]
bSupportsInAppPurchasing=True
But not working either
in any case logs return warning :
[FONT=Lucida Console]LogModuleManager:Warning: ModuleManager: Unable to load module ‘OnlineSubsystemIOS’ because the file ‘C:/Program Files/Unreal Engine/4.5/Engine/Binaries/Win64/’ was not found.
LogOnline:Warning: Unable to load default OnlineSubsystem module IOS, using NULL interface
Capture :
Hope a solution…
Stéphane
tefica
(Tefica)
January 10, 2015, 12:35pm
4
IOS in-app purchase UE 4.5.1 (Windows)
SOLVED !
Just locate the
and only change bSupportInAppPurchasing to True
[OnlineSubsystemIOS.Store]
bSupportInAppPurchasing=True
Best regards
Stéphane
[EDIT] May be this could be done in the DefaultEngine.ini (bSupport[WITHOUT THE “s” FOR UE4.5.1]InAppPurchasing)
tefica
(Tefica)
May 5, 2015, 6:27am
5
Ue 4.7.6 version :
BE CAREFULL : in the newest version of UE4 (working with 4.7.6) you’ll have to modifiy your DefaultEngine.ini like this :
[OnlineSubsystemIOS.Store]
bSupportsInAppPurchasing=True
dizzynoob
(dizzynoob)
January 5, 2017, 4:33pm
6
Hi… I’m getting this error as well in latest UE3 4.14.2. Could you advise? Thanks!
dizzynoob
(dizzynoob)
January 5, 2017, 4:33pm
7
Hi ,
thanks for your advice, then I tried :
[OnlineSubsystem]
DefaultPlatformService=IOS
[OnlineSubsystemIOS.Store]
bSupportsInAppPurchasing=True
But not working either
in any case logs return warning :
[FONT=Lucida Console]LogModuleManager:Warning: ModuleManager: Unable to load module ‘OnlineSubsystemIOS’ because the file ‘C:/Program Files/Unreal Engine/4.5/Engine/Binaries/Win64/’ was not found.
LogOnline:Warning: Unable to load default OnlineSubsystem module IOS, using NULL interface
Capture :
Hope a solution…
Stéphane
I’m getting this error as well in ue4 4.14.2, please advise
I’m also getting same issue, please help!