Hi Everyone,
My team and I would like to share our end of session work in progress. We are students from NAD, a video game design school in Montreal Canada, and here’s our work in progress. The objective was to take a Nintendo game and revamp it into a 3d version using Unreal Engine 4. We were given Dream Master.
I apologize in advance for the horrible video quality. I can’t afford a nice enough computer yet. we will release this in the coming weeks.
Synopsis:
Nemo returns to slumber land once more and finds himself getting attacked by the Nightmare king’s henchmen. He loses his plushies in a mysterious mushroom world and must find them back and escape dream world.
Here are a small list of features you will find in this small playable level:
Character transformations
Squirrel: Gliding
Frog: Double Jumping + Swim fast
Nemo: Attacking
Mouse: Shrink
Cheetah: Super Speed
Collectible items
Unlockable Items
Boss Fight
NPC + dialogue
Teleporters only accessible by the Mouse
Hidden NPC who offers you a secret
Credits:
: Animation, Rigging
: Level designer, Level artist, 3D Modelling, Matinee Cinematic integration
(myself): Blueprint mechanics, Concept Art, Minor Animations
: Concept Art, Texturing, Minor modelling
: 3D Modelling
: UI, FX, Shaders
: Character modeler, Concept Art