Nice work everyone! Medieval pack is looking sweet!
Meanwhile I'm working on getting some of my older experiments out to the community - made a hologram effect with some custom depth culling during Unreal 4 Beta along with some other materials that use Custom Depth so I am writing an article about it to explain how you can use it for your own effects.
Tutorial will be out soon!
Edit: It's out! http://www.tomlooman.com/the-many-us...h-in-unreal-4/