Following the idea of the most popular thread on polycount What Are You Working On? 2014 Edition
So please share your screenshots and videos from Unreal 4!
I'll start by sharing some different things I've been working on recently.
Shield reacting to bullet impacts...
Material decal matched to the floor texture, dynamically moves over the floor and "fills" it will the current player's health (green, yellow, orange, red)
If you're cross-posting from your own thread - please provide a link so people can check out your other work too.
Now happy sharing! Show us what you're working on!