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Thread: Screenshot Saturday!

  1. #81
    0
    Working on another Character Rendered in Unreal engine 4


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    Last edited by Rodesqa; 11-30-2014 at 01:58 AM.

  2. #82
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    Hi,

    This is my android game with flat 2D graphics:
    Name:  playingBallenita.jpg
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    See my WIP thread to know more about my game: https://forums.unrealengine.com/showthread.php?55662-Crabby-Ball-beta-2D-Android-game

    Regards

  3. #83

  4. #84

  5. #85
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    The ingame editor of a game I'm working on got some custom interface graphics:
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  6. #86
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    Name:  Sun Set 2.jpg
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    Sun Set over the battlefield on Celestial Cleave

    Name:  Faceoff2.jpg
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    2 Armies Face off

    If you wanna check out more we are always posting screen shots and videos of Celestial Cleave on facebook and twitter We also do a regular Twitch stream of the game development every Thursday and post the video on Youtube
    Attached Images Attached Images  

  7. #87
    0
    Some Work in Progress shots of some junkyard/urban decay themed props. My goal is to submit these to the marketplace if I ever get them finished. There are a bunch of different fence variations and they all snap together so you can mix and match.



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    The sign's lettering is driven by a bitmap, for easy customizing.
    Texture hand painted in Substance Painter.
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    Cement pole/sign bases
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    The Cars are designed to be pretty lightweight so you can use a lot of them to make cover, barricades, or just fill out a junk yard scene. Color variation from car to car will be handled in the shader.
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    The ground shader is super temp, it's meant to be used only on smaller junk piles so there's not enough macro variation yet.
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    Last edited by Hyperloop; 01-17-2015 at 01:31 PM.
    Trevor Lee
    State Machine Studio
    @StateMachines

  8. #88
    0
    Quote Originally Posted by acatalept View Post
    I really love how this looks.
    Trevor Lee
    State Machine Studio
    @StateMachines

  9. #89
    0
    Heres my Screenshot saturday!


  10. #90
    0
    Quote Originally Posted by TheAgent View Post
    Heres my Screenshot saturday!
    Looks really cool! Do you still use UDK for it?

  11. #91
    0
    We moved it over to UE4, so this is a UE4 screenshot!

  12. #92
    0
    Quote Originally Posted by TheAgent View Post
    We moved it over to UE4, so this is a UE4 screenshot!
    Awesome!! Looking forward to see more from Bacon Man

  13. #93
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    Thanks! I should have some cool videos soon.

  14. #94
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    Name:  image.jpg
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    Fantastic journeys

  15. #95
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    I might as well chime in here too. Finally got the blood to look right after having to tweak the BaseEngine.ini but the results are so worth it. Emitter is realtime and can be attached to the model on an bone. Also have it so the Deferred Decals for the Blood Puddles/Stains can be put on to a Skeletal mesh and not look really out of wack, still a little streatching but nothing compared to before. Behold Jason one of the chars (Prototype model atm) well dying. I tried to upload the pic but it wouldn't let me so here is a dropbox link to it. Do mods have to upload them on here or am I just having an odd issue?
    https://www.dropbox.com/s/2guyrpeavgemq9u/HighresScreenshot00064.png?dl=0
    Last edited by Keiyentai; 01-24-2015 at 11:55 PM. Reason: Picture wouldn't upload.
    Demented owner and founder of NeoSpawn Games
    Current Project: Project Yami (place holder title) Next-Gen Fighter using UE4
    FanPage: www.facebook.com/NeoSpawnGames
    Official(under construction): www.neospawngames.net
    Personal FB: http://www.facebook.com/Keiyentai
    LinkedIn Profile: http://www.linkedin.com/in/Keiyentai

  16. #96
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    Here's the difference between our first WIP shot when starting this project to the final presentation piece:

    First render:



    Final:


    More here: https://forums.unrealengine.com/showthread.php?57301-Project-Identity-Prison-Video
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  17. #97
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    Quote Originally Posted by acatalept View Post
    Wait a minute, what day is it? :P Great idea, would love to see more quick shots of what people are doing in UE4!

    Here's my contribution from this past weekend:

    Awesome light work. Excellent work..

  18. #98
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    Quote Originally Posted by President View Post
    starting a familiar level......
    Name:  gdhdhfjg.JPG
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    Hi President,
    May I know that what type of game it is and is it completed and released or not?

  19. #99
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    Quote Originally Posted by Mariah12 View Post
    Hi President,
    May I know that what type of game it is and is it completed and released or not?
    Good ole' hacky slashy....and it's Far far far from finished...I don't even have the right Alice in yet (next month though)...tons more info and videos at this thread - Alice-in-Tokyo-Wonderland

  20. #100
    0
    Infiltrator
    Join Date
    Apr 2014
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    Name:  Screenshot Alone.jpg
Views: 2621
Size:  815.2 KB Working on our upcoming Game

  21. #101
    0
    Champion
    Join Date
    Sep 2014
    Posts
    576


  22. #102
    0
    Quote Originally Posted by Shirk View Post

    I love this art style!

  23. #103
    0
    Hello,
    We're working on Red Goddess, now the art process is almost finished, currently we're working on gameplay,

    Name:  bridge on the jungle.jpg
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    Please take a look this #screenshotsaturday is the Jungle scenario crossing the river...we've also included some story-related writing, we'll introduce the voice the next week.
    In Red Goddess we have created a different atmosphere, it's the subconscious of a goddess!, with differents scenarios and variety of enemies.
    The project nears almost completed, art finished, framerate at 120 FPS .... Further information please check out the website; www.redgoddessgame.com

    Thank you and nice weekend!

  24. #104
    0
    Promoter
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    Apr 2014
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    182
    I'm finishing assets for my game, mostly arch ones

    Name:  HighresScreenshot00004.jpg
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  25. #105
    0
    Veteran
    Join Date
    Mar 2014
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    453
    Small shot from our fungus in our caves

    Name:  B8hU3kkCIAAPgw7.jpg
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  26. #106
    0
    Happy Saturday everyone!Here is our #screenshotsaturday,chatting with shaman #indiegame #unrealdev using Unreal Engine 4, Please take a look:


    Name:  divine-and-child-platform-1024x576.jpg
Views: 2335
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    Thanks for your support!
    Twitter Facebook
    Last edited by YanimStudio; 02-07-2015 at 04:51 PM.

  27. #107
    0
    Veteran
    Join Date
    Mar 2014
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    I hope this counts for a "screenshot" saturday submssion, since...the end-result is a screenshot? xD


  28. #108
    0
    After a late night Fixing bugs I managed to catch this sand storm erupting as I was testing the reinforcement and colour switching on the units

    they happen dynamically and are pretty rare



    Name:  Sand storm.jpg
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    If any one fancies watching a grown man nearly have a breakdown trying to squash a bug in his game feel free to cheack out the latest "Dev Time with Dean" livestream recording: http://youtu.be/FIelKhelwmU

  29. #109
    0
    Mythic






    Join Date
    Jul 2014
    Posts
    2,250
    Quote Originally Posted by YanimStudio View Post
    Hello,
    We're working on Red Goddess, now the art process is almost finished, currently we're working on gameplay,

    Name:  bridge on the jungle.jpg
Views: 2543
Size:  300.6 KB

    Please take a look this #screenshotsaturday is the Jungle scenario crossing the river...we've also included some story-related writing, we'll introduce the voice the next week.
    In Red Goddess we have created a different atmosphere, it's the subconscious of a goddess!, with differents scenarios and variety of enemies.
    The project nears almost completed, art finished, framerate at 120 FPS .... Further information please check out the website; www.redgoddessgame.com

    Thank you and nice weekend!
    I love the art, keep going! (:

  30. #110
    0
    Oh that's cute. Great idea man. Schoolgirl uniform and sword action...whats not to like.
    Quote Originally Posted by President View Post
    starting a familiar level......
    Name:  gdhdhfjg.JPG
Views: 3360
Size:  165.5 KB
    -----------------------------
    SORiN interactive games llc.
    www.sorininteractive.wordpress.com
    a short AAA 3rd person video game - join my crew

  31. #111
    0
    #screenshotsaturday Check out the notification rock popup in the game:

    Name:  divine-checkpoing-1024x576.jpg
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    #unrealdev Thank You!

  32. #112
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    First time post for #screenshotsaturday. Enjoy the nice unreal glows.



    http://imgur.com/gallery/lSEWE9i/new

  33. #113

  34. #114
    0
    Veteran
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    A great ominous piece by our 2D artist


  35. #115
    0
    Rump!

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  36. #116
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    From Matinee to our teaser, from our (upcoming) teaser to here . Long live #screenshotsaturday!

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    Attached Images Attached Images  

  37. #117
    0
    Samaritan
    Join Date
    Jul 2014
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    107
    Self portrait character I made of myself. Can't wait to gun down that pretentious *********** haha. Using this for a demo level to learn blueprints.

    Name:  rsz_meinengine.jpg
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    Trance VR demo now available. Go hyper speed in VR! http://store.steampowered.com/app/601080/

  38. #118
    0
    Champion
    Join Date
    Sep 2014
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    Name:  11002825_10152837435428725_1801848531_o.jpg
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    Playing around with foliage and fire

  39. #119
    0
    Here is mine #screenshotsaturday


    Student project : fps game called "Revenge of Trishna"
    Facebook page : http://tinyurl.com/p924usk

  40. #120
    0
    Our #screenshotsaturday with Fear breaking bad! Check it out pls #indiegamedev #unrealdev Thank You

    Name:  fear fighting.jpg
Views: 1839
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