Orange room

Hi guys.

I’m using this scene to test the power of global illumination of UE4.

Update:

A little test

Wow!

Looks Unreal!

This looks pretty cool so far, keep it up!

lol

It looks awesome!

Awesome work rafareis123! Very simplistic but very well done. I really like how the floor looks in this project. Keep up the fantastic work!

Looking good man! Are you using a stationary directional light or the static one? (asking because of translucent shadowing for your windows/blendings^^) Tweaked Lightmass.ini?

Keep us posted! :slight_smile:

Hi guys. More images.

606be3fc8cd744e1d92326d7f22b73f8e3a11487.jpeg
af4d91a81148c91bf7edf278731babe045389d52.jpeg

One more test…

Exellent job!

Very good work! :slight_smile: