When creating a new code project in the Editor, it states that VS is not installed, although it is (I’m using VS2013 Pro). Mind you, my VS is installed in a “non-standard” directory (D: drive instead of C:).
Is there a setting / ini file or something I can tweak to get the Editor to find my VS installation?
A nudge in the right direction is greatly appreciated.
you could try creating a symlink from the default install path to where your installation is. Unreal shouldn’t mind…
Open a command prompt and type the following, of course replacing the paths accordingly:
[FONT=Courier New]mklink /J C:<default install path> D:<your install path>
Hi . We locate VS2013 using the environment variable VS120COMNTOOLS. Checking that the environment variable is defined and matches your VS install location should clear things up.
I’ve encountered this issue once myself. In my case it ended up being that I had left a command prompt open while installing Visual Studio. So my cached environment didn’t include the new envvar.
my system variable is correct (C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools) and I have restar windows.
I have tryed to create the new C++ project in the same directory (C) and in my usal directopry (D)
but I receive always the “No compiler was found error”
I have the same problem. VS2013 was installed before UDK 4.10.2. I set the local env. variable as described above (it wasn’t set before) and restarted computer. I checked the path to the VS, it’s correct: *C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools*