I applied to place my development on the market.
My experience Inventory or Bag UE4 (only Blueprints) version 2 - YouTube
But a refusal was received:
"
Specifics:
• Submission lacking in quantity.
• Assets are easily reproduced.
• Submission is lacking in overall value.
Hmm. I looked at other inventory systems. Unfortunately, this did not help me. I would like to know in more detail what I was denied. Since in my case I have the picking up of an object, throwing out, saving and loading an object, a tooltip appears on the object on the object. Unfortunately I did not work so well with widgets and the image quality leaves much to be desired. But the inventory system itself is working. Plus, there are some static mesh and materials to them.