Hey
I have been following this tutorial: Patching Overview | Unreal Engine Documentation
I already have release version created, now I want to create a patch for it My settings are exactly the same settings in the link i provided. But for some reaseon it gives this error and doesnt work:
UnrealPak: LogWindows:Error: === Critical error: ===
UnrealPak: LogWindows:Error:
UnrealPak: LogWindows:Error: Fatal error: [File:D:\Build\++UE4+Release-4.15+Compile\Sync\Engine\Source\Runtime\PakFile\Private\IPlatformFilePak.cpp] [Line: 3750]
UnrealPak: LogWindows:Error: Unable to create pak "E:\UserFiles\Documents\Unreal Projects\OnBasics\Releases\1.1\WindowsNoEditor\OnBasics-WindowsNoEditor.pak" handle
UnrealPak: LogWindows:Error:
UnrealPak: LogWindows:Error:
UnrealPak: LogWindows:Error:
CommandUtils.Run: Run: Took 0.1734614s to run UnrealPak.exe, ExitCode=3
Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.15\Engine\Binaries\Win64\UnrealPak.exe "E:\UserFiles\Documents\Unreal Projects\OnBasics\Saved\StagedBuilds\WindowsNoEditor\OnBasics\Content\Paks\OnBasics-WindowsNoEditor_P.pak" -create="C:\Users\dogukan\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.15\PakList_OnBasics-WindowsNoEditor_P.txt" -encryptionini -enginedir="C:\Program Files\Epic Games\UE_4.15\Engine" -projectdir="E:\UserFiles\Documents\Unreal Projects\OnBasics" -platform=Windows -installed -order="E:\UserFiles\Documents\Unreal Projects\OnBasics\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log" -UTF8Output -generatepatch="E:\UserFiles\Documents\Unreal Projects\OnBasics\Releases\1.1\WindowsNoEditor\OnBasics-WindowsNoEditor.pak" -tempfiles="C:\Program Files\Epic Games\UE_4.15\TempFiles" -multiprocess -patchpaddingalign=2048. See logfile for details: 'UnrealPak-2017.08.16-14.00.35.txt'
none of the solutions on answerhub and other sites have not been helpful to fix this issue.