I have an object that uses vertex color and no texture. When I create a destructible mesh from it, the vertex color information seems to be lost and only shows up at white.
Is there a fix for this?
I have an object that uses vertex color and no texture. When I create a destructible mesh from it, the vertex color information seems to be lost and only shows up at white.
Is there a fix for this?
Still no fix for this?
Doesn’t appear to be a fix for it yet in 4.19. Still no color.