Trigger Box Casting to Widget Blue Print?

I have a Trigger box that will change a text boxes text on my Widget. But after I cast to the Widget, I can’t find the Object node.Object..PNG

What is tutorial? Character?
If yes, then plug overlapped actor to object, from cast drag wire and get widget, -> get user widget object -> cast to widget -> change text.

Tutorial is a Widget BluePrint.

I am not that experienced with blueprints can you give me a visual example of this?

What blueprint is the Widget tutorial inside?

I don’t think you can cast directly to the widget BP, I think it has to be the main menu or whatever blueprint the widget was put in.

For this, you should create reference for widget. Below is an example of this;

Thanks, now I got half of it working, I want to keep the text after it ends overlap. The way I have it now when it ends overlap the text goes back to the way it was in the blueprint.

Can you tell me exactly what you want to do?