Level Designer and Programmer at Rhetoric Games

Description:

Rhetoric Games is an indie studio currently focused on a puzzle adventure debut.
Some of our primary goals with this project include: shaping a resume, gaining experience and getting our name out to the public.

We are looking for an ‘Unreal Engine 4 Programmer’ who shares the same goals and passions with us.

What you’ll be doing:

  • Import and manipulate the assets made by the artists
  • Build 3D levels based on the layouts made by the designers
  • Cooperate with the programmers
  • Work with the directors to keep the pre-production values

You are ideally:

  • Mature and well-mannered (Applicants of greater age are prioritized)
  • Able to work in a team
  • Passionate about your trade
  • Passionate about story driven games

Requirements:

  • Experience in 3D Level Design
  • Experience in level lighting
  • Experience in node-based material design
  • Familiarity with post-processing in Unreal Engine 4

Nice-to-have:

  • A degree in Architecture, Cinema, Arts or related fields
  • Familiarity with UE4 Blueprints
  • Familiarity with 3D Modelling and related software

How to apply:

Send your application along with shots of your previously designed levels to recruit[at]rhetoricgames[dot]com

Notice: This is an unpaid position at an indie studio.

Programmer at Rhetoric Games

Description:

Rhetoric Games is an indie studio currently focused on a puzzle adventure debut.
Some of our primary goals with this project include: shaping a resume, gaining experience and getting our name out to the public.

We are looking for an ‘Unreal Engine 4 Programmer’ who shares the same goals and passions with us.

What you’ll be doing:

  • Program the functionality, game logic and AI
  • Cooperate with the engine level designer
  • Work with the game director to keep coherence

You are ideally:

  • Mature and well-mannered (Applicants of greater age are prioritized)
  • Able to work in a team
  • Passionate about your trade
  • Passionate about story driven games

Requirements:

  • Experience in game programming
  • Experience in C++ and OOP programming
  • Familiarity with Unreal Engine 4 and Blueprints
  • Strong problem solving
  • Ability to write clean, efficient and maintainable code

Nice-to-have:

  • A degree in Computer Science, Math or related fields
  • Knowledge of Version Control disciplines and systems

How to apply:

Send your application to recruit[at]rhetoricgames[dot]com

Notice: This is an unpaid position at an indie studio.

I’d appreciate it if a moderator could change the thread name to include both of the opportunities

Thread title changed.

/ Mod