How to use FMatrix?

All I want to do is use DrawDebugCircle(), but I am unfamiliar with how to use the FMatrix that it requires.

I have an FVector for the the location I want to place the Debug Circle.
How do I make an FMatrix to put the Debug Circle at that FVector?

Create an FTransform then convert it to a matrix. (FTransform::ToMatrixWithScale)

Ah, didn’t realize transform had that conversion. Thanks