Fixing Mixamo Root Motion with the Python plugin

Hi, i have made a tutorial on how to use the Python plugin to fix the root motion in mixamo.com animations:

Obviously feel free to improve the script for your needs

Awesome, this is very welcome!

if you use the beta character from mixamo and import mixamo animations using the beta skeleton the animations look fine. Then all you gotta do is retarget it…

Any chance, that the plugin could work on 4.15?

Great to know we can use python in UE now!

On 4.18 when I enable preview root motion it doesn’t move. It also doesn’t work when I use animation blueprint (animation stand still like in the preview). Root motion works with animations before this fix.