Ray Trace Distant Field Shadows produces a line until the shadow.

Hello, i have a problem just as the title states. Whenever i turn on distance field shadows and fly across my landscape i have a hard black line that follows my camera (I assume its for the ray tracing) and when i come across a static object or something that will use a shadow it makes it from the black line then continues on. Any clue of how to fix this???

and here is a link to picture of the problem

Use imgur.com to host the image, that link requires authorization when I click it. But I’m guessing the problem is this? Ray traced DF shadow black line artifact on landscape - World Creation - Unreal Engine Forums

You need to move that post into the bug reports section.

Yes john its the exact same problem. And sorry, new to forums more or less, will use imgur from now on, but yes its the exact same problem. Is there a way to fix it?

No idea. You should upvote the answer hub bug report and post something like “I have the same issue insert pic here”.