[Help] Blueprint Multiplayer Ep 15. Unable to control Player in game.

Hey all.

Been learning from the Blueprint Multiplayer training series from epic, and haven’t had any issues until I got to Ep 15.

Essentially, Im now able to load into my lobby, but, I control the character behind the lobby menu.
After I click, the mouse appears, and I can click the “Start Session” button, but upon loading into the session, I have no control of a player.

Anyone else run into this issue?

Thanks,

Aj

Check if your GameMode class inherits GameMode (Not GameModeBase) and find “StartPlayerAsSpectator”. Leave it unchecked

Another thing: make sure you set SetInputModeGameOnly and you are not stuck into UI input only.

Both of those are taken care of.

At this point, I’m just going to finish the tutorial series, and see if possibly swapping game modes when implemented will fix this issue.
Although he demonstrates full functionality with the lobby game mode, i’ll wait and see if swapping this will fix this issue.