[HELP] Clicking Enemy to attack

Hello,

So i was creating this game for my Thesis… An RPG game where there will be a battle mode (Turn-Based) where there will be a maximum of three characters and four enemies. the concept is, if the character’s turn progress bar is full, it will choose to attack, use an item, magic, or escape. when the player choose ATTACK or MAGIC, i want the player to select the target by clicking the enemy actor. anybody could lend me a hand here?

the enemy is an actor which spawns random mesh. i have finished the attack timer and AI of the enemy but i cant do the character control…
*sorry for my English, hope someone would reply… advance thanks.

GetHitResultUnderCursor node might do the trick for you!