Looking for Experienced C++ Programmer!

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Hello dear Programmers!

I am the creator of the Project: Unreal Fighter 2D, a Template where you can create 2D Fighting Games and I need your help about it!

Here is a link to the project: PROJECT: Unreal Fighter 2D - Work in Progress - Unreal Engine Forums

The things I need are all Engine extensions as I will be giving more detailed information below about them. So that’s why I need an experienced C++ Programmer to get the Flipbooks to a next level.

So here are the things that I need (Which may increase in time.);

  • Flipbook Engine Extensions: Currently Flipbook Sprites can not be changed runtime and you can’t create a flipbook with a function aswell. It would be great to be able to change/add/remove sprites from a flipbook and being able to create a flipbook from scratch by using a function that has the options of “frame per second” and “array of sprites” etc. runtime.

  • Being able to use Flipbooks in UMG: This is already achievable by a marketplace item but I want a system of my own with flipbooks being able to run in UMG with “Start” “Stop” “Loop(B)” functions.

I can pay via Sendvalu.com and via Paypal as Payment Requests.

Email: achygonzales156@gmail.com

Thanks for your time and reading!