Looking for Someone Good with Unreal Materials and Some Blueprint + Patreon Revenue Opportunity

We’re building a team from scratch, as such we’re looking for like-minded individuals who wish to step into the gaming industry and make a name for themselves. The project in question is a learning experience, aimed at propelling all of our skills and readying a fully functional game engine ready for full-scale development.

We are taking this project with the utmost seriousness and with 100% dedication. It will also serve as the baseline for future projects. If all goes well, the dream is to pitch this unique product to a certain company, but the core goal is to have a fully functioning, well-educated team and engine ready for the big project to follow this one. I know this is a relatively vague, but we want to keep this under wraps for very specific reasons. Anybody interested?

We have 12 members on the team with 2 concept artist, 4 programmers(1 is an intern,) 2 musicians, 1 texture artist and 4 3D modelers. I can’t really give details about the project because it’s kind of private and well… this is a public post. I’ll give more info about the project when you contact me via email(tomoyahamasaki@gmail.com) or Discord(our server Discord) – you can simply message me on Discord by right clicking my name under “Creative Director” (Tomoya Hamasaki) and click “Message.” I will fill you in on what to do next and move from there.

WHAT WE’RE LOOKING FOR

Somebody that is familiar with Unreal’s materials workflow (perhaps advanced or moderately good at it.) Maybe have a little blueprint knowledge to implement things like material based dynamic grass that moves when a player walks in it.

Somebody who’s good with particle

Somebody who’s good with physics

More C++ programmers and blueprint gurus would be nice

This should be a great opportunity for anybody to join for learning experience and to make a name for themselves. It’s also great because we have a strong fanbase. If you are interested, please contact me. Thank you ~Tomoya Hamasaki