Deploying AI in 2D Side Scroller

Hey guys,

I’m attempting to prototype a 2D side scroller concept where the player deploys an AI into the game from a menu rather than controlling a character. The AI enters and does what he can do and stops. Then the player chooses another.

Has anyone seen framework for such a setup? I’m just trying to find a direction for what I can and can’t do with default Unreal tools.

Thanks

Unreal has no systems in place for 2D AI (Z,Y), afaik.
Unity recently added navigation systems for 2D games (still, that engine performance is terrible and has a bad reputation which can hurt your sales).

Well I guess you know you’re doing something new when it can’t be done. lol