Hi all; I recently packaged my game again and now I get this error when I try to run it.
Error: Assertion failed: FirstByte >= 0 && LastByte < Pak.TotalSize && LastByte >= 0 && LastByte >= FirstByte [File:D:\Build++UE4+Release-4.16+Compile\Sync\Engine\Source\Runtime\PakFile\Private\IPlatformFilePak.cpp] [Line: 1568]
I was wondering if anyone knows what this error means and how I can fix it. I’m including the logg file.
Any help is realy realy apreciated.
Lenny
Log file open, 07/19/17 17:33:32
LogInit:Display: Running engine for game: KBFM
LogInit:Display: Project file not found: …/…/…/KBFM/KBFM.uproject
LogInit:Display: Attempting to find via project info helper.
LogUProjectInfo: Found projects:
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-656647827) SRandInit(-656647827).
LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.087409
LogInit: Using libcurl 7.47.1
LogInit: - built for i386-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
OCULUS: Info: [CAPI] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT32_1.dll
OCULUS: Debug: Connected to the server running version (prod = 1).1.16.0(build = 409268) feature version = 0. Client runs version (prod = 1).1.16.0(build = 409268) feature version = 0
LogHMD: GearVR: Emulating GearVR using Oculus Rift!
LogInit: Build: ++UE4+Release-4.16-CL-3514769
LogInit: Engine Version: 4.16.2-3514769+++UE4+Release-4.16
LogInit: Compatible Engine Version: 4.16.0-3452394+++UE4+Release-4.16
LogInit: Net CL: 3452394
LogDevObjectVersion: Number of dev versions registered: 16
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 9
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 17
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 23
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 15
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 3
LogInit: Compiled (32-bit): Jun 29 2017 02:14:48
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.16
LogInit: Command line:
LogInit: Base directory: C:/Users/S229_Lenny/Desktop/Packaged/WindowsNoEditor/KBFM/Binaries/Win32/
LogInit: Installed Engine Build: 0
LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogStreaming:Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true
LogInit: Object subsystem initialized
[2017.07.20-00.33.33:318] 0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2017.07.20-00.33.33:318] 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
[2017.07.20-00.33.33:328] 0]LogInit: Computer: S229WORKSTATION
[2017.07.20-00.33.33:328] 0]LogInit: User: S229Lenny
[2017.07.20-00.33.33:328] 0]LogInit: CPU Page size=4096, Cores=4
[2017.07.20-00.33.33:328] 0]LogInit: High frequency timer resolution =4.101565 MHz
[2017.07.20-00.33.33:329] 0]LogMemory: Memory total: Physical=4.0GB (0GB approx) Virtual=4.0GB
[2017.07.20-00.33.33:329] 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2017.07.20-00.33.33:329] 0]LogMemory: Process Physical Memory: 77.60 MB used, 77.60 MB peak
[2017.07.20-00.33.33:329] 0]LogMemory: Process Virtual Memory: 89.88 MB used, 89.88 MB peak
[2017.07.20-00.33.33:329] 0]LogMemory: Physical Memory: 1213.85 MB used, 2842.55 MB free, 4056.40 MB total
[2017.07.20-00.33.33:329] 0]LogMemory: Virtual Memory: 331.96 MB used, 2842.55 MB free, 4095.88 MB total
[2017.07.20-00.33.33:373] 0]LogInit: Using OS detected language (en-US).
[2017.07.20-00.33.33:373] 0]LogInit: Using OS detected locale (en-US).
[2017.07.20-00.33.33:373] 0]LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so the ‘en’ localization will be used.
[2017.07.20-00.33.33:436] 0]LogD3D11RHI: D3D11 adapters:
[2017.07.20-00.33.33:465] 0]LogD3D11RHI: 0. ‘NVIDIA GeForce GTX TITAN X’ (Feature Level 11_0)
[2017.07.20-00.33.33:465] 0]LogD3D11RHI: 3072/0/1023 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2017.07.20-00.33.33:466] 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2017.07.20-00.33.33:466] 0]LogD3D11RHI: 0/0/4095 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2017.07.20-00.33.33:466] 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2017.07.20-00.33.33:472] 0]LogD3D11RHI: Creating new Direct3DDevice
[2017.07.20-00.33.33:473] 0]LogD3D11RHI: GPU DeviceId: 0x17c2 (for the marketing name, search the web for “GPU Device Id”)
[2017.07.20-00.33.33:473] 0]LogWindows: EnumDisplayDevices:
[2017.07.20-00.33.33:473] 0]LogWindows: 0. ‘NVIDIA GeForce GTX TITAN X’ (P:1 D:1)
[2017.07.20-00.33.33:473] 0]LogWindows: 1. ‘NVIDIA GeForce GTX TITAN X’ (P:0 D:1)
[2017.07.20-00.33.33:473] 0]LogWindows: 2. ‘NVIDIA GeForce GTX TITAN X’ (P:0 D:0)
[2017.07.20-00.33.33:473] 0]LogWindows: 3. ‘NVIDIA GeForce GTX TITAN X’ (P:0 D:0)
[2017.07.20-00.33.33:473] 0]LogWindows: DebugString: FoundDriverCount:4
[2017.07.20-00.33.33:473] 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX TITAN X
[2017.07.20-00.33.33:473] 0]LogD3D11RHI: Driver Version: 382.05 (internal:22.21.13.8205, unified:382.05)
[2017.07.20-00.33.33:473] 0]LogD3D11RHI: Driver Date: 5-1-2017
[2017.07.20-00.33.33:473] 0]LogRHI: Texture pool is 716 MB (70% of 1024 MB)
[2017.07.20-00.33.33:494] 0]LogD3D11RHI: Async texture creation enabled
[2017.07.20-00.33.33:522] 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2017.07.20-00.33.33:572] 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2017.07.20-00.33.33:572] 0]LogSlate: Using Freetype 2.6.0
[2017.07.20-00.33.33:572] 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2017.07.20-00.33.33:572] 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2017.07.20-00.33.33:619] 0]LogAssetRegistry: FAssetRegistry took 0.0155 seconds to start up
[2017.07.20-00.33.33:687] 0]LogPackageLocalizationCache: Processed 4 localized package path(s) for 2 prioritized culture(s) in 0.002625 seconds
[2017.07.20-00.33.33:687] 0]LogPakFile: New pak file …/…/…/KBFM/Content/Paks/KBFM-WindowsNoEditor.pak added to pak precacher.
[2017.07.20-00.33.33:687] 0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2017.07.20-00.33.33:694] 0]LogContentStreaming: Texture pool size is 1000.00 MB
[2017.07.20-00.33.33:731] 0]LogNetVersion: KBFM , NetCL: 3452394, EngineNetVer: 2, GameNetVer: 0 (Checksum: 4184579143)
[2017.07.20-00.33.33:759] 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2017.07.20-00.33.33:777] 0]LogMoviePlayer: Initializing movie player
[2017.07.20-00.33.33:872] 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2017.07.20-00.33.33:879] 0]LogUObjectArray: 29902 objects as part of root set at end of initial load.
[2017.07.20-00.33.33:879] 0]LogUObjectAllocator: 4232676 out of 0 bytes used by permanent object pool.
[2017.07.20-00.33.33:879] 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2017.07.20-00.33.33:900] 0]LogEngine: Initializing Engine…
[2017.07.20-00.33.33:938] 0]LogHMD: SteamVR initialized. Driver: lighthouse Display: LHR-D5E45164
[2017.07.20-00.33.34:009] 0]LogStreaming:Error: Couldn’t find file for package /Script/Engine requested by async loading code. NameToLoad: /Script/Engine
[2017.07.20-00.33.34:009] 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2017.07.20-00.33.34:009] 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2017.07.20-00.33.34:044] 0]LogInit: XAudio2 using ‘Focusrite USB (Focusrite USB Audio)’ : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
[2017.07.20-00.33.34:050] 0]LogInit: FAudioDevice initialized.
[2017.07.20-00.33.34:060] 0]LogInit: Texture streaming: Enabled
[2017.07.20-00.33.34:061] 0]LogConsoleManager:Warning: Setting the console variable ‘r.VSync’ with ‘SetByGameSetting’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘0’
[2017.07.20-00.33.34:064] 0]LogInit:Display: Game Engine Initialized.
[2017.07.20-00.33.34:065] 0]LogInit:Display: Starting Game.
[2017.07.20-00.33.34:065] 0]LogNet: Browse: /Game/Levels/Persistent/Level_Persistent?Name=Player
[2017.07.20-00.33.34:070] 0]LogLoad: LoadMap: /Game/Levels/Persistent/Level_Persistent?Name=Player
[2017.07.20-00.33.34:079] 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2017.07.20-00.33.34:079] 0]LogMemory: Process Physical Memory: 190.30 MB used, 231.96 MB peak
[2017.07.20-00.33.34:079] 0]LogMemory: Process Virtual Memory: 193.45 MB used, 238.44 MB peak
[2017.07.20-00.33.34:079] 0]LogMemory: Physical Memory: 1399.12 MB used, 2657.29 MB free, 4056.40 MB total
[2017.07.20-00.33.34:079] 0]LogMemory: Virtual Memory: 571.78 MB used, 2657.29 MB free, 4095.88 MB total
[2017.07.20-00.33.34:079] 0]LogMemory:
[2017.07.20-00.33.34:079] 0]Allocator Stats for binned2: (not implemented)
[2017.07.20-00.33.34:152] 0]LogWindows: Windows GetLastError: The operation completed successfully. (0)
[2017.07.20-00.34.03:983] 0]LogWindows:Warning: CreateProc failed (2) …/…/…/Engine/Binaries/Win32/CrashReportClient.exe “C:/Users/S229_Lenny/Desktop/Packaged/WindowsNoEditor/KBFM/Saved/Crashes/UE4CC-Windows-8A9BB4A54AE3DCD468361BA2F97A2B95_0000” -AppName=UE4-KBFM -CrashGUID=UE4CC-Windows-8A9BB4A54AE3DCD468361BA2F97A2B95_0000 -DebugSymbols=…\Engine\Intermediate\Symbols
[2017.07.20-00.34.03:983] 0]LogWindows: Could not start CrashReportClient.exe
[2017.07.20-00.34.03:983] 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2017.07.20-00.34.03:983] 0]LogMemory: Process Physical Memory: 216.25 MB used, 231.96 MB peak
[2017.07.20-00.34.03:983] 0]LogMemory: Process Virtual Memory: 218.91 MB used, 238.44 MB peak
[2017.07.20-00.34.03:983] 0]LogMemory: Physical Memory: 1394.84 MB used, 2661.57 MB free, 4056.40 MB total
[2017.07.20-00.34.03:983] 0]LogMemory: Virtual Memory: 600.91 MB used, 2661.57 MB free, 4095.88 MB total
[2017.07.20-00.34.03:983] 0]LogThreadingWindows:Error: Runnable thread FAsyncLoadingThread crashed.
[2017.07.20-00.34.03:983] 0]LogWindows:Error: === Critical error: ===
[2017.07.20-00.34.03:983] 0]LogWindows:Error:
[2017.07.20-00.34.03:983] 0]LogWindows:Error: Assertion failed: FirstByte >= 0 && LastByte < Pak.TotalSize && LastByte >= 0 && LastByte >= FirstByte [File:D:\Build++UE4+Release-4.16+Compile\Sync\Engine\Source\Runtime\PakFile\Private\IPlatformFilePak.cpp] [Line: 1568]
[2017.07.20-00.34.03:983] 0]LogWindows:Error:
[2017.07.20-00.34.03:983] 0]LogWindows:Error:
[2017.07.20-00.34.03:983] 0]LogWindows:Error:
[2017.07.20-00.34.03:983] 0]LogWindows:Error: 0x0000000076A1B802
[2017.07.20-00.34.03:983] 0]LogWindows:Error: 0x0000000000F0DAAB
[2017.07.20-00.34.03:983] 0]LogWindows:Error: 0x0000000000F0DAAB
[2017.07.20-00.34.03:983] 0]LogWindows:Error:
[2017.07.20-00.34.03:984] 0]LogWindows:Error: Crash in runnable thread FAsyncLoadingThread
[2017.07.20-00.34.04:000] 0]LogExit: Executing StaticShutdownAfterError
[2017.07.20-00.34.04:000] 0]LogWindows: FPlatformMisc::RequestExit(1)
[2017.07.20-00.34.04:000] 0]Log file closed, 07/19/17 17:34:04