Fresh project just to test this
So this widget is drawn to the screen on begin play in the gamemode
Widget http://i.imgur.com/BTxzVkL.png
The widget box has 3 boxes:
Left http://i.imgur.com/BTxzVkL.png = Image widget with the brush set to the Retainer’s output material.
Middle http://i.imgur.com/bqtNcws.png = The actual Retainer which has a white image filling it. Retainer parameter name is set to “Test”.
Right = Just a red image so I can see the widget is being drawn to the screen.
Material http://i.imgur.com/WdHs0Vk.png
Set to User Interface and Opaque, Using a texture sample I got by holding T and clicking (also does not work if I right click and actually search for texture sample, so I would assume i’m using the right node.) Right click the sample and convert to parameter and change the name to “Test” http://i.imgur.com/J13s0SC.png.
And right there, at that step, error in the sample. and in game, nothing http://i.imgur.com/tjddeSY.png.
So what am I doing wrong?