Which version control provider are you using?

Hi,

Some of the files in UE4 can get quite large, so I was wondering which version control provider people are using?

Github has a hard limit on 100MiB per file and some files in UE4 can get quite large.

I dont really want to host my own version control and don’t mind paying for something that works.

cheers,
M

I use SVN and deveo.com.

Thanks for that :slight_smile:

Will check them out

I started using GitLab, you get 5GB for free.

How is version control for game develop?

I have bitbucket which is completely free and private up to 5 members.
However, I don’t save games to it because of size, I manually save to google drive or onedrive, which has history, and can be used as a kind of revision control.

gitlabs cuz it has free private repos