Correct way to animate bsp?

What’s the best way to move bsp in a game, matinee no longer works, is there a decent sequencer tutorial anywhere as keyframing would be ideal, but with 4.15 it seems to be pretty messed up, I’ve also tried using bp functionality but it’s a bit finicky?

short answer, you don’t

BSP’s are static

If you want to move a BSP, either turn it into a staticmesh, or create the mesh in an external program

and for the moving part

is the simplest way to move something

Cheers Mate!

BSp is pretty much useless, it dosen’t always all convert properly either to a static mesh. Sometimes you get bad results from the conversion.