Webinar 3: Lighting in Unreal for Architecture

Join visualization specialist Fabrice Bourrelly and learn how to create high-quality architectural design experiences using Unreal Engine.

In this third webinar, Fabrice will demonstrate a sample workflow to correctly light a scene for architectural visualization. He will dive into the use of skylights, light map resolutions and Lightmass settings. The final result will be a beautifully lit scene with soft shadows, all in real time, using Unreal Engine.

If you missed the second webinar, you can catch the replay here.

Thursday, July 13

REGISTER NOW

Is there a place I can view the webinar? Because I missed this one.

This should replay the third webinar.

Here’s a direct link to the youtube video.