Join visualization specialist Fabrice Bourrelly and learn how to create high-quality architectural design experiences using Unreal Engine.
In this third webinar, Fabrice will demonstrate a sample workflow to correctly light a scene for architectural visualization. He will dive into the use of skylights, light map resolutions and Lightmass settings. The final result will be a beautifully lit scene with soft shadows, all in real time, using Unreal Engine.
If you missed the second webinar, you can catch the replay here.
Thursday, July 13