Clipping issue on simple ribbon trail particle

Hi there,

I have an issue for a simple ribbon particle I created for a wind effect:

If the character is far from the spawned ribbon particle, the particle suffers from clipping (like the ribbon is flickering very fast)
If the character gets close to it, it becomes smoother, as it should be.

I tried to tweak the material, particle settings, … can’t find the issue.

Any ideas?

Thanks in advance!

Do you try to change the bound scale maybe ?
And can you give us some other screenshot of your setup ?

thx :slight_smile:

EkstraReality, thank you very much! Indeed, I had to setup the bound scale. :slight_smile:

Thank you!