Online 3rd Person Shooter not working!

I am trying to make a laser free for all shooting game. I have a projectile that when it collides with a player it damages them. That works, to test dying I made the projectile do max damage(1.0) which would trigger the kill event (which just destroys the actor) but when I fire it, my player dies. I know it is because when it spawns it hits my plays collision.What would be the best way to filter my character out so my own projectile doesn’t do damage to myself? Below is a screenshot of the event graph of my laser projectile. Ignore the fact it is not spelled correctly, it was a joke. Thanks!

Your Lazer would probably have to have a variable reference to the player who fired it. And then in the overlap function above, do a compare check between Other Actor and the reference actor and only apply damage when they are not equal.

That Worked, Thanks!

Im a bit confused, how do make I make a reference to the player? (Sorry thought I fixed it)

Use the Instigator, it is exactly for this!

Oh, thanks! You totally fixed it! Thanks so much!!!