As the title says, I would like some help adding my button widget to a vertical scroll box located in my main HUD widget from the FirstPersonCharacter Blueprint. Right now it only works if added from my HUD widget. I want to move as much in to my first person character blueprint as possible so I don’t have to use as many event dispatchers, and I think it makes it easier to work on things. If anyone knows of a better place I should be putting all my inventory stuff then please let me know. Thanks
I am using:
• 1 FirstPersonCharacter blueprint
• 1 Main HUD widget - named: InventoryHUD
• 1 Button widget to add to the vertical scroll box in my Main HUD widget. - named: InventoryItemButton
Below is how it looks and works in my main HUD widget;
Here is what I was testing just to see if I could get the button to go in the vertical scroll box from the FirstPersonCharacter blueprint. I left the loop and other stuff out hoping I could narrow down why it isn’t showing up. I am able to directly add it to viewport but then it just sits at the top left of the HUD screen lol. I need it added as a child.
Thanks for taking a look