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Thread: Summer #UE4jam Submission Thread!

  1. #121
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    SpaceSkeletonsAndCo_MissionAllergic



    ------Edit: Description!
    A stealthy game about a chameleon who is allergic to cats... And has to infiltrate a bandit cat hideout!

    Download link: We are having some packaging issues
    --Edit: we managed to package the game (1.5hrs late), but there are sound issues in the build: https://drive.google.com/open?id=0B4sMByUH_ow_alJ4RTl4eW1oSjQ
    ----Edit: after too much building and rebuilding I figured out how to make Wwise work in the packaged project: https://drive.google.com/open?id=0B4sMByUH_ow_NWdtVTJqcHpRTzQ
    Team name: Space Skeletons and Co
    Team members: Dmitry Seregin, Alina Israfilova, Anna Kuzmenko
    Project name: SpaceSkeletonsAndCo_MissionAllergic

    Extra assets:

    Sound effects:
    oldedgar - Sneeze AC 3 (https://freesound.org/people/oldedgar/sounds/130977/)
    martian - footstep-on-wood-foley (https://freesound.org/people/martian/sounds/19292/)
    Sound laboratory (https://www.youtube.com/channel/UCj8M_d3wVPmpoy0G7cze0KQ) - Walking through mud puddles sound effect

    Art:
    https://openclipart.org/detail/259100/splat-15-nicholasjudy456

    Animations from Mixamo
    Last edited by Terzalo; 07-05-2017 at 09:08 AM.

  2. #122
    0

    Where do your cravings lead you?

    Link to download: https://drive.google.com/drive/folders/0B5icAo6ScSunQ3RwcnhFLUlucms?usp=sharing
    Team name: The Unknowns
    List of team members: Carlos Aartsen, Matthew Schultheis, Britteny Chieng, J Daniel
    Name of submission: TheUnknowns_Crave
    Assets not created during the game jam: Final scene's table, chair, fork, knife, wall, floor Cabin's chair, table (made by Matt some other time ago)
    Last edited by PolygonalMonkey; 07-04-2017 at 02:38 PM.

  3. #123
    0

    Beard Envy - Act II



    Team Beard Envy

    Members:
    Aaron Coker
    Ben Webster
    Josiah Ward

    Project Name: Act II

    All assets created by us within the jam. Music by Komiku.

    https://www.dropbox.com/s/hjxjpgvxx4uakpq/BeardEnvy_ActII.zip?dl=0

    The search for wealth on behalf of the Advenutures Guild gets ever more desperate, the piggy bank runs dry. It's your job to score some loot. Remember, the failures of your predecessors may turn out to be the sweetest of blessings.

    Edit: Realised there were some major bugs in the build so if you were on it with downloading all the jam games on the deadline, we would be eternally grateful if you could redownload our game so you can enjoy it
    Last edited by BenWebster; 07-04-2017 at 03:20 PM.

  4. #124
    0
    https://drive.google.com/file/d/0ByGNc8uZflclU1RoWHlFVmVXS2s/view?usp=sharing her is my game my first ue4 game jam game hope you like it i spend all week making it it was a lot of fun hugs every one


    I had some trouble uploading the game because of the bad internet connection but it should be up now and I'm uploading it too to my game jolt
    Last edited by AWESOME GAMES INTERACTIVE; 07-05-2017 at 02:41 AM. Reason: link dit not work

  5. #125
    0

    the quest for toilet paper enjoy :D

    https://drive.google.com/drive/folders/0ByGNc8uZflclWGJySWNEZlJValU?usp=sharing her is my game my first ue4 game jam game hope you like it i spend all week making it it was a lot of fun hugs every one

  6. #126
    0

    Inferno

    Link: https://drive.google.com/file/d/0B8Mpk4t_xZ1SZXpXdzJoNzk2VFU/view?usp=sharing
    Team name: Liduos Games
    List of team members: David Soudil, Josef Furstenzeller
    Name of your submission: Liduos Games_Inferno

    Story: You are playing as a soul of fresh dead man. If you can collect enough Karma, you will be blessed and sent to heaven. If not…well... you stay in hell…
    Controls: Left and right arrow for moving right and left, Space for jump
    List of all assets that were created outside of the game jam period:
    http://freesound.org/
    DNManTheThrillerShow
    Infinity Blade: Effects - Rocks, Chains, Bridge, Lava particles
    UE4 Starter pack and Side Scroller
    Font: http://www.dafont.com/another-danger.font
    Last edited by ifranckie; 07-04-2017 at 02:58 PM.

  7. #127
    0
    Wasn't able to fully complete the JAM but I learned a ton within UE4 which was my main goal.



    Made some cool time lapses of my asset creation step:
    https://youtu.be/jpRPd1eGU_c

    And building out the race track with the previously created assets:
    https://youtu.be/yXFGCQDshmg
    Last edited by Winslow; 07-04-2017 at 03:06 PM.

  8. #128
    0
    https://drive.google.com/drive/folders/0B4qs-mfzf5xjZzhuSGtUWWtUcDA?usp=sharing
    Team name: Biomatic Studios
    Team members: Robert and Marcos
    Name of submission: BiomaticStudios_BiomaticSGame

    Some sound effects including music except the voice acting and the ghost sounds come from freesound.org, all the other assets were made by us during the game jam period.

  9. #129
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    Link: Link
    Team Name: JW
    List of team members: Jan Wlosok
    Name of your submission: JW_Escape

    Controls:

    WSAD - movement
    Arrows - camera movement
    Spacebar - grab/drop objects
    E - hide/camouflage (works only when standing next to an object)
    R - reset/restart (last checkpoint)(use when messed up physics)
    P - pause
    Esc - quit

    Screenshots:





    Used assets:

    -Two textures from starter content


    Submitted 1h and 20m late.

  10. #130
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    If the other two had shown up as planned, we would have finished with time to spare..

    I got close, but this isn't horseshoes.

    Good luck everyone.
    (what I was working on..)

  11. #131
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    Aug 2015
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    Smile

    Aloha! I hope this finds you all in wonderful spirits! I had plenty of build problems so apologies for the late post.
    This is a simple game where you area a celebrity who has attracted 'Paparazzi' to a small town. You just have to pick out parts of an outfit to fool the ''public' . Avoid Superfans and of course the Paparazzi!! If your disguise fails to fool anyone your cover will be blown!

    Hence the Title: Blessing in Disguise!

    *This is meant to be a mobile game (but built out for windows)
    • Link to a download: https://mega.nz/#!t3wUwQjT!St2-tdK3_RqbrQkFAWj4lfqvuOFSgL96cglUezQBtXo
    • Team name: Elements.of.Life
    • List of team members: Xaith, Lana, Nathan, Hale.
    • Name of your submission: ElementsOfLife_BlessingInDisguise
    • I took the character, animations, information popup, and altered pickup BP.
    Put together in the last two days of the Game Jam, during downtime while working on another Game Jam project. WHEW! What a weekend! Mesh, textures, materials, landscape, SoundEffects (SFX by Nathan) and of course gameplay (AI interaction) are ours.
    Last edited by Xaith; 07-06-2017 at 09:45 PM. Reason: Description of game

  12. #132
    0
    Link to a download of your game
    Team name AtomicKopi
    List of team members AtomicKopi
    Name of your submission AtomicKopi_LeftBehind
    Include a list of all assets that were created outside of the game jam period. Simple Animations, SK_Mannequin, M_Ground_Grass texture, M_Concrete_Grime Material.

    Description When the rest of the king's army marched off for war, you overslept and got left behind. Good thing, too! Because there's an enemy scout by the castle walls! Light the lamps to alert the army to come back and try to escape him!

    This is my first game in UE4 with any kind of variables attached. Needless to say, it did not go well!

  13. #133
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    This is probably way too late, but not uploading it after now would be too depressing, so here's a rough non-entry

    Team name: no_coffee
    Team members: Herover (Me!), and music by Pill
    Project name: Rootie

    Download!

    Title music: Morning Dew

    1.1 update: https://nextcloud.nysis.dk/index.php/s/xM7Q4C7tkCIedW0 fixes some issues making it easier to understand the objective, previous had a glaring issue I didn't notice. The 1.0 is still available above.
    Spoiler: 

    Actual spoilers:
    * Make carrots more accessible
    * Don't play end-music a gazillion times
    * Make Carrots amount text readable


    Notice: if the game quits, you died.

    Stuff learned:
    * Lightning is hard
    * Null-pointers are annoying
    * Colors are fun
    * Animations!
    * Version control is nice for code (if you remember to use it) but git is not too happy about big binary assets
    * Blender to Unreal is not always simple when using other peoples assets
    * But it's awesome for quick models!

    Credits: Epic training projects: butterfly, inspiration from top-down project, trees and some grass. 3d nature assets from Yughues on OGA, rabbit and humans by CDmir on OGA.
    Music made by my brother "Pill".
    Last edited by Tekop; 07-05-2017 at 02:46 PM. Reason: spelling, specify credits, music link didnt work out, now it did, more credits, 1.1

  14. #134
    1
    UE Community Manager
    Join Date
    Jul 2014
    Posts
    1,347
    Quote Originally Posted by BlackStarXIV View Post
    @Alexander Paschall Where can I send our informations? I can't send a PM.
    hey there, send to me or Amanda Bott
    Twitter [@iveytron + @UnrealEngine] YouTube [/unrealengine] Twitch [/unrealengine]

  15. #135
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    Aug 2015
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    Aloha! This is probably too late but we were having some major technical difficulties. Here is the information and the link to our game. Thanks so much!


    Title: Escape Elipshid
    'Your father, a man of significant importance in the scientific community, has passed away. Upon clearing his office you discover a secret 'magic' he has been hiding. '

    A few things to note* When you get the glove, right click to aim and press 1 to summon a ball of light. press 2 for lightning "bullet" press 5 for portal .


    https://mega.nz/#!liInlb4Z!WCHnbkKmLqEQRpPSusT-H75ChXLGEY-ewr4XqeO4ni4

    Team: Shoreline Horizons

    Members:
    Thomas Johnson
    Xaith
    Roland Green
    Faxlim
    Nathan Cleary

    Edit (forgot to include):
    We used the Character and it's Animation system from another project and initial pickupBP. About 65% of the mesh parts/materials/textures were taken from various sources. The Lever and Elevator require you to find some batteries to power them first. Everything beyond that was from the project we took the character and animations from.

    ALL Music, and SFX By Nathan.
    The TravelGate (Mesh,BP, particles, material/textures), +various BP, Mesh, Material, Textures, Particles by Xaith
    Summon Light, Lightning Bullet and Light Door Puzzle BP, +various BP by Thomas
    Environment mesh provided by epics products available on Marketplace (Hale took the time to find what we needed)
    Environment design and creation by Faxlim

    *EDIT: Does anyone know if our submission was accepted?
    Last edited by Xaith; 07-05-2017 at 04:14 PM.

  16. #136
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    Victor Blessing

    We were only able to work three out of the five days, but we are pretty pleased with the result.
    We have created every asset from scratch (with the exception of the skybox and a few from the ThirdPersonTemplate) and got friends and family to do voice overs. Gameplay is not entirely complete, but the controls are like an Unreal test project.

    Link is here currently uploading...
    Team name: Chimera
    List of team members: 1 Artist/Designer 1 Programmer
    Project Name The mysterious life of Viktor Blessing

    The premise of the story is that you play the character Viktor Blessing who's family have a special gift...creating blessings in disguise.
    The aim of the game is to interact with the characters and choose the right dialogue options so that everyone will get their "blessing in disguise". From poisoning, stealing money and all that in between, not all that is bad ends bad!

    Enjoy!

  17. #137
    0

    Happy Kracken


    Have fun playing as a Gaint Sea Monster kracken the a bunch of Viking ships!

    Link to game: https://drive.google.com/open?id=0B_BmeVeePtuSSlltMXhsYXR6bFE

    Controls:
    WASD to Swim Around
    Mouse to Look Around
    Space Bar to Swim Up

    Supports Controller

  18. #138
    0
    Quote Originally Posted by Karlaws View Post

    Happy Kracken


    Have fun playing as a Gaint Sea Monster kracken the a bunch of Viking ships!

    Link to game: https://drive.google.com/open?id=0B_BmeVeePtuSSlltMXhsYXR6bFE

    Controls:
    WASD to Swim Around
    Mouse to Look Around
    Space Bar to Swim Up

    Supports Controller
    Photos of the game:





  19. #139
    0
    Game name: Doggy!
    Team name: Techi-tech
    Team members: Rodyan, Rei (ノಥ益ಥ)ノ
    Link https://drive.google.com/open?id=0Bz4kSbcbdqjHV3VzUGw4VjhLdkE

    Collect bones, time bonuses and avoid traps!
    Controls: WASD - movement, Space - jump, R - restart level, ESC - exit.

    Third party content: Textures of nature and road.

    Last edited by Rodyan; 07-05-2017 at 04:08 AM.

  20. #140
    0
    Nice! Happy to see we got it in ok!

  21. #141
    0
    Quote Originally Posted by wlosokjan View Post



    Link: Link
    Team Name: JW
    List of team members: Jan Wlosok
    Name of your submission: JW_Escape

    Controls:

    WSAD - movement
    Arrows - camera movement
    Spacebar - grab/drop objects
    E - hide/camouflage (works only when standing next to an object)
    R - reset/restart (last checkpoint)(use when messed up physics)
    P - pause
    Esc - quit

    Screenshots:





    Used assets:

    -Two textures from starter content


    Submitted 1h and 20m late.
    This looks great!

  22. #142
    0
    Link : https://drive.google.com/file/d/0B9zgiZHFVzQUVmh3ckhZMW1tU1U/view?usp=sharing

    Team Name : PNP Entertainment

    List Of Team Members :
    Jung-ho Suh (Programmer)
    Sa-dea-boo Ahn (Artist)
    Ho-goon Lee (Artist)
    Geun-yong Park (Designer)
    Joon-sung Yoon(Designer)

    Name of submission : PNPEntertainment_NoMoreBlessing

    Assets used :
    Intro music from [Atmospheric Orchestra] in the UE4 Marketplace
    In-game music from [Scifi Adventure Library] in the UE4 Marketplace


    It's our team's first game jam. It didn't really go as we planned, but we still are satisfied.

    Control :
    A - Select Plague
    D - Select Drought
    E - Select Meteorite
    LMB - Choose Magic(if Skill button clicked) / Cast Magic(if Skill selected and target acquired)
    X - Cancel selected skill

    * Select skill by pressing hotkey(A, D, E) or click one of skill icons on the left side of the screen and then click on a stronghold where a battle is going on(indicated by crossed swords) or a capital(indicated by large nation symbol and religion symbol) on the map to use.
    * Hover cursor on a skill icon to see detailed skill description.

    How to play :
    There are 10 nations on the map. Each nation has 1 capital and multiple strongholds. You can check information of the nation by hovering your cursor on the capital.
    Every nation will gain Violence(represented by bloody sword icon) and Power(represented by a helm icon) as time goes. The amount of the increase could vary due to their religions(represented by a book icon.
    If Power of a nation is at certain level and Violence is full, it starts war. It would look for nations with a religion that has the worst reputation, which is represented by spheres at the right side of the UI. Then, it will find a nation weaker than itself and invade one of its stronghold if a nation is connected to one of strongholds of the target nation. If it fails to find one, it will start a civil war.
    If either Power or Violence of a nation hits 0, it will stop war and forfeit its territory to invader. If it was a civil war, there will be no territorial change.
    The Doom's day gauge is shown as red filling-up in the orb that the Grim Reaper is holding. The gauge would build up naturally and the more battles there are in the map, the faster it would build up.
    You can use the soul filled up in the orb to cast magic. You can cast 3 types of magic. Each magic has its cost and cool-down time. Tap Hotkey on your keyboard or click on the skill icon and then click a capital of a nation or place where a war is going on to cast the magic.
    Although you need Doom's day gauge to use magic, if the orb is full, you lose.
    If you prevent the orb from getting full for 3 minutes, you win.


    Sorry for the unnecessary complexity. Could have, should have done better.
    Live and learn :/
    Last edited by netcop0207; 07-07-2017 at 06:56 AM.

  23. #143
    0
    Team name: Masters of space time
    Team members: Khronos(aka. Time Reaper), emilioooooooooooooooooooooooooooooooooooooooooooo.
    Name of submission: Johns revenge?
    Assets used: jusmpscares sound effect.

    This is a pretty late and probably too late entry but after the work i'll upload it anyway.
    So in the first few days of the jam "smaller" problems occured we werent able to work so game dont include menu or cutscenes and we feature a pretty glitchy ai.

    How to play:
    You play as andy johns friend. John died years ago in an accident in the theatre.F to toggle flaslight. you have to collect 10 necklace pieces without being caught by John. If flashlight acts weird lke focusing or flashing when you press a certain mouse button thats because intentionaly we planned way more gameplay but we went tooo much for graphics ;-;.

    Link:https://drive.google.com/file/d/0B1Ve4DcyfTXYd2Myd01fWmxaSlE/view?usp=sharing
    Last edited by TimKhronos; 07-06-2017 at 03:50 PM. Reason: fixing broken link

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