Procedural Cabinets

I’ve begun building a procedural cabinet generation system entirely in Blueprints.

It is based on a similar c++ project I made in 4.7.

Currently it supports flat and raised panel doors and drawer fronts on simple base and wall cabinets, and simple countertops.

Future plans include:

  • Box / Dovetail joint drawers
  • European style hinges
  • Drawer slides
  • Corner cabinets
  • Spline based molding application tool to easily add crown or baseboard to a room
  • Future expansion to allow for more complicated furniture such as TV and fish tank units

I’d like to know what everyone thinks of a project like this.

Please include the following material selections for the cabinets:

  • Wood
  • Stone
  • Metal / Artificial

Also, a circular island would be a welcome addition.

I’ve uploaded the project here:

It’s still a very early build and a lot is going to change as I improve it in the future. I’ve included most of my wood projection material functions in the project, otherwise it should work fine with any textures that you would like to use. The circular island is a nice idea, but would probably have to wait a while until I get some other issues ironed out.