Unity characters to Unreal engine

So i have been doing some searching and i finally found a character that would fit my game perfectly… however its on unity, can i still use it in UE? can i convert it? or am i just out of luck?

Not sure if it will be much help but I’ve also when through a thing like this.
From what I know, you can put the fbx files of the character in Unreal.

In Unity download the assets to a folder then find that folder using Unreal, the fbx files, textures should all work.
That’s as much as I know, anything else about unity scripts or character drives is be on me.

You can do it, however some tinkering may be needed.

Easiest way I found was to open up Unity and download the purchased assets so the content appears in unity. Right click and show in explorer which will open up explorer into the download unity directory. I then just copy the file to the desktop and start importing.

I have had no issues importing any models but have had to tinker with textures to make some work mainly tif files. Just convert them to 32bit .TGA

This was the guide I used to import assets from unity GUIDE](Shooter Game Tutorial: Prototype - Sci Fi Environment Import)

As long as the meshes are fbx, you can import in to UE4.
If they are not, you can export them as a fbx, then import into UE4.
Be careful because some Unity assets don’t import into UE4 properly.