UMG: How to focus the first enabled button in the list?

Hello!
I’ve got a simple list menu system, which is working fine. However, I am disabling buttons when they are no longer valid for gameplay.

My issue is that if I open the menu, the player clicks the top button, which disables it… upon reopening the menu, it will not gain focus because the default entry is disabled.

So my question is - how can I force the menu to focus on the first enabled button in the list, rather than just the first button?

Version 4.13.2

Thank you!

Old issue, but still plaguing me. Bump.

Untested but should/could work:

That helps, thank you!