Interactive Fog Particles -

Hello everyone I just finished working on my grad work, Interactive fog particles in ue4 and decided to post it here.
This was a complete solo project and all assets are made and textured by me, the scene itself is based on Assassins Creed: Syndicate.
Here is a link to my project on artstation : ArtStation - Grad work - Interactive fog particles - Victorian scene

Hope you enjoy !!

Hi,
the particle fog looks nice and well done. Good job for not beeing an expert, i guess…:wink:
There is a lot of work for the assets done, cost you a few hours. Well done as well.

What i would change is the dynamic and the colors of your assets. If you look at your pic you see that all your assets have a brown color on it. The bricks, the wood, the window, the crane and so on. There should be more variations on it, like silver, grey, white…
Maybe it is the light setting, that all the colors are gone and now you only be left with brown.
That´s what the picture need i think, the rest is fine and well done.

Greetings from germany
Martin.