How to create a section plane?

Hi!, is there any way ( in standalone mode) to see a house’s interior with something like a section plane or cut plane? I’m thinking in a plane o PPV attached to the player, so I could see a dynamic cut plane when I walk.

Just make a material that’s masked, and then in the material mask out everything that’s inside some radius. Drive the radius via material parameter collection or something like that.

Clip plane work like DotProduct (WorldPosition - PlaneLocation, PlaneVector)

Using it as opacity mask in masked material will look:

But in your case it requires at least two sided materials I think…

Thank you friends!! great way. I’ll try it.