Using the level blueprint for one…didnt i help you out before and stress to not use the level blueprint…or was that someone else? Most of the stuff ive seen you post about recently is involving trying to use the level blueprint, yeah you shouldnt be doing the majority of the things ive seen you post about in a level blueprint…just saying
In stead of using the level blueprint, make a blueprint for this skeletal mesh that you want to manipulate and have it do what you need more directly, to itself. If it’s something that needs to populate to various things, this will also help with that. If it needed expanded functionality, it’s super easy and convenient since it is then self contained.