Static Mesh Import Crashing

This is about as noob as it gets. I have a mesh I am trying to import into my scene and it keeps crashing. I have my units from maya matching unreal and the mesh is not textured. The first time I try and import the mesh it gets to 50% then provides an error. The second time it always crashes the editor. It just a primitive box. Can I get some help on this?

Could you post your crash log? + do you use fbx or obj? :smiley: