This is a project I’ve been working on and off. It’s a smaller project where I want to try out and learn new things, and keep it a bit unique
Official Steam Store Page
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Strike at Night
The heirs to the four, light weapon wielding, “Shining Clans” are tasked to eliminate the head of their rival clans. Since they all embark on the same night, stealth and tactical thinking is most sought after to successfully defend one’s home while eliminating the others.
Shiny Ninjas is an Instant Kill Brawler, where one utilizes light to take out the enemy or defeat their clan leader.
This project was originally prototyped in Unity as a Local Party Game. Now I’m going to recreate it in Unreal to make it into an Online Multiplayer.
Key Features
2.5D Stealth Action Brawler
2-4 Player (Online or Local)
Traditional Japanese Flair
Dash forward with a Light-Infused attack, to dispose of enemies or pass through illuminated barriers. Your strategy must change constantly to react to enemy behavior.
Trailer
“If light travels so fast, how come it’s never caught a ninja?”
https://youtube.com/watch?v=BXCA1GZqiH4
Screenshots
Those are taken from the old prototype and the graphic is a matter of change
Comments and critiques are welcome! Updates will follow. Thanks for reading