hello guys so i started to study blue print and is going very well! i like this system but i come from C++ so…
I made this system to align my character to the surface in every inclination except when is in Fly mode.
But the problem is how i can set to ignore my function when i have one inclination like this? Thanks
Thank you so after i used your blue print but my player character is immediately catapulted out of my map xD
on the Float Height what falue i need to put? thanks you.
Hey! I don’t know if you are still doin this but I might know a fix!
If before you SetAtorRotation check to see if the Z value in the Hit Result Normal is greater than a ceratin amount. From experience ive observed that;
For Walls/ 90* Angles, Z = 0
For Floors/180* Angles, Z = 1
For Ceilings/-180* Angles, Z = -1
So you might want to check if the Hit Normal’s Z value is greater than something around 0.5 before setting the rotation.