Hello,
i’ve searching for tutorials and also trying them out since 3 Weeks.
I’m asking myself now, why is there no default template for dedicated servers where two players connect to eachother?
There tons of tutorials 99% of them doesn’t work because they run on old engines and at one point you get stuck.
I tried many tutorials and none is working for me.
All i want is connect player A to Server. Nothing more, all other functions etc can be done myself.
Can someone make atleast a tutorial about it or something?
You can’t imagine my frustration level.
Something to note is that you can’t export dedicated server .exe’s unless you use a source-code build of the engine.
There is a multiplayer example game made in Blueprint on the Learn tap (Multiplayer Shootout). If you packaged out a dedicated server version of that from UE and ran it, then you should be able to connect as if it is any other kind of server.