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Thread: Virtual Reality Templates & Examples [Blueprint]

  1. #1
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    Talking Virtual Reality Templates & Examples [Blueprint]

    Hi Unreal Community!

    This thread will be dedicated to VR examples , samples and mechanics released here :

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    Update 01 : 05/09/2017


    - Table Tennis VR
    - Pong VR
    - Shape Slicing VR
    - Physics Interaction


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  2. #2
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    Many thanks for these!!

  3. #3
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    You're brilliant mate, thank you so much!

  4. #4
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    Thx dude! hi from Melilla, is good to read ppl "next to me" doing things like that.
    www.opossum.es
    Malaga,Melilla (Spain)

  5. #5
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    Thanks a lot my friend..you are very generous man

  6. #6
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    Quote Originally Posted by darinsmyth View Post
    Many thanks for these!!
    Quote Originally Posted by itsalwayssummer View Post
    You're brilliant mate, thank you so much!
    Quote Originally Posted by pixin studio View Post
    Thanks a lot my friend..you are very generous man
    Glad it helped !
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  7. #7
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    Quote Originally Posted by generico View Post
    Thx dude! hi from Melilla, is good to read ppl "next to me" doing things like that.
    Yeah , Thx!
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  8. #8
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    Wow this is amazing. People would pay for these. Well done.

  9. #9
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    Infiltrator
    Join Date
    Jul 2015
    Posts
    11
    Really cool. Thanks

  10. #10
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    Hi Mhousse1247 Im using your shape slicer template with my project and for some reason the below BP in the sword mesh actor makes the player walk in one direction only when try to walk. I'm using artificial locomotion for the player. I've narrowed it down the the BlockAll part. When I remove that I can walk in every direction again. Do you have any idea why that might be happening and is there anything I can use instead of BlockAll that might work?

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  11. #11
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    @tcla75 I can't axactly tell what is the problem , maybe the sword collision is blocking/penetrating you character collision !
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  12. #12
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    Updated : Some bugs fixed !
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  13. #13
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    Cool!! Good Template!!
    Thx!! XD

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