I am following a part of the documentation and tried to follow exactly. I get a error on this part of the blueprint. Anyone help would be nice.
You need to cast to the actual blueprint character, not Character. Maybe Blueprint_Character?
I am following a part of the documentation and tried to follow exactly. I get a error on this part of the blueprint. Anyone help would be nice.
You need to cast to the actual blueprint character, not Character. Maybe Blueprint_Character?