Hello everyone,
As title says, is there a way to save into a cubemap what a specific sphere reflection capture “sees” ?
thanks in advance for your help, Notx.
Hello everyone,
As title says, is there a way to save into a cubemap what a specific sphere reflection capture “sees” ?
thanks in advance for your help, Notx.
ad simple scene capture cubemap to scene, create render target texture, assign to it.
when something captured - RMB click render target texture and select create static texture