unable to animate a character

i have the animation set up just right and nothing is working


Idle to run: if speed is more than 0.1
Run to Idle: Speed is less than 0.1
Idle to jump and Run to Jump: Isinair?
Jump to Idle: Not Isinair?

You need to connect the execution pins between the cast node and set node. Or remove the cast node since you’re not using it anyway and connect update animation to the set node.

i only noticed that, its now

but nothing still happens

im so stupid, the animation blueprint wasnt set