I have been unity 3D Developer for years, but now I decided to use UE4 for my RPG game.
I have a lot of questions there’s some of them
I found LAM (Landscape Auto Material) I like it but I’m think it’s not “Game Ready” and needs huge performance. what do you think about it? should I use it for my RPG game?
As for LAM, you’re just going to have to comb through videos to learn more before you get it. I had bought it, but I am not going to be using it sadly.
To get it respectfully game ready was going to take a lot away from the quality of it, so by the time I’d got a good enough result, I’d toned it down so much, why even have it. So I am using bump offsets on certain landscape layers rather than a kinda maybe sorta tessellated landscape.
I am actually in the process of a big open world project myself, and I am looking into “re-adding” tessellation into my landscape, so LAM, at least for me, is good for research and learning
I’m going to redownload LAM and I’ll update here if it’s faster than earlier versions. Also, if your interested, I’ll post back my results for the landscape tessellation and its performance.